Monday, 25 June 2012

Blog 4

After looking into the various games that could be made from the range of events and activities at the Highland games, we have settled on trying to combine a bunch of these into one game. A mini games collection style package, were the player can choose between a group of events to play. At the moment we are going to design a stone put, hammer throw, high jump, bag-piping, and sword dancing themed mini games. Being mini games, we will want to keep easy and simple to undersand control schemes, but still capture the core mechanics of the events.

The rough concepts for each one are as follows. The stone put will be based on building as much power before releasing the stone, via rapid keyboard button presses. The hammer throw will use the mouse to spin the hammer and generate momentum to throw it. The high jump will involve timing a run up with the keyboard and executing a jump at the perfect spacing. The bag pipes will follow a guitar hero style game where notes fall down columns to a song and the player must time button presses which relate to each of the columns and press the keys as the notes reach the sweet spot. The sword dancing game will be a reactions based rhythm game where keys will come up and the player must press them as fast as they can.

The foundation for this mini game collection will be a menu system that allows the player to choose between the different games and view the various instructions and controls for them. As well as be able to view personal best scores in the individual games.

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