I've been trying to put in some physics code into C# based off older projects I did in C++ but not had very much success. I don't think I really know enough about C# to convert the code over and have probably spent a bit to much time trying to get it to work than I should have considering I've basically not gotten anything out of it that can get put into the project. I'll be moving back to trying to finish off the menu system and add in some of the graphics and music for it. It's making me think that it would probably be worth spending the time to learn how to use the Farseer physics engine later on rather than trying to hack and slash it my way. Though this is something I can come back to later on in the project.
Scott was giving was working with me quite a bit on the physics since we both worked on the original C++ physics project from last year. He has also been making some background graphics for us to pretty much work as placeholders at the moment. Art and graphics is probably our combined weakest aspect, since neither of us have drawn since we were forced to in early high school. Our bad computer art will be what we are stuck with for now. This could be an area that when we go past the prototype stage we could consider trying to find someone who could do better art for us, or consider looking into some alternatives.
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